Semiautomatic Pistol +2

Dungeon Master's Guide (2024) p. 324

Tipo
Arma a distancia
Mágico
Sí
Rareza
rare
Peso
3
Daño
2d6
Tipo de daño
perforante
Alcance
50/150
Propiedades
cuerpo a cuerpo, munición, recarga

Descripción

Ammo: firearm bullet [5.5e]

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Vex (Mastery): If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.

Loading: You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make.

Proficiency: martial, firearms Source: Dungeon Master's Guide (2024) p. 324

Modificadores

ranged attacks +2

ranged damage +2