Shortsword of Wounding
Dungeon Master's Guide (2024) p. 314
- Tipo
- Arma cuerpo a cuerpo
- Mágico
- Sí
- Rareza
- rare (requires attunement)
- Peso
- 2
- Daño
- 1d6
- Tipo de daño
- perforante
- Propiedades
- cuerpo a cuerpo, sutileza, ligera
Descripción
When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.
Vex (Mastery): If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Finesse: When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Light: When you take the Attack action on your turn and. attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a Shortsword in one hand and a Dagger in the other using the Attack action and a Bonus Action, but you don't add your Strength or Dexterity modifier to the damage roll of the Bonus Action unless that modifier is negative.
Proficiency: martial, shortsword Source: Dungeon Master's Guide (2024) p. 314