Manticore
Monster Manual (2025) p. 202
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- legal malvado
- CA
- 14
- Iniciativa
- 3
- Puntos de golpe
- 68 (8d10+24)
- Velocidad
- walk 30 ft., fly 50 ft.
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 11
- Idiomas
- Common
- Desafío
- 3
- Entorno
- arctic, coastal, grassland, hill, mountain
Rasgos
Proficiency Bonus
+2
Treasure
Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.
Acciones
Multiattack
The manticore makes three attacks, using Rend or Tail Spike in any combination.
Rend
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Tail Spike
Ranged Attack Roll: +5, range 100/200 ft. Hit: 7 (1d8 + 3) Piercing damage.
Otros datos
description
With lionlike claws, leathery wings, and broad jaws filled with rows of sharp teeth, manticores ambush travelers from above and devour them. Manticores crave the taste of humans, but lacking their favored prey, they eagerly consume other peoples and livestock. Manticores have tails bristling with detachable spikes. These monsters launch their tail spikes at their prey, skewering those on the ground or knocking flying creatures from the air. Despite their ravenous tendencies, manticores enjoy speaking with those they're about to devour. Sometimes they make agreements with their prey. Roll on or choose a result from the Manticore Negotiations table to inspire what a manticore might offer in exchange for a more tempting meal.
Manticore Negotiations:
| 1d8 | The Manticore Agrees To... |
|---|---|
| 1 | Attack a particular foe. |
| 2 | Create a distraction. |
| 3 | Give up a captive or corpse. |
| 4 | Let a group navigate its territory unharmed. |
| 5 | Let someone pretend to slay it in battle. |
| 6 | Scare or threaten someone. |
| 7 | Serve a creature as a steed until the sun sets. |
| 8 | Try to locate something from its vantage point in the sky. |