Nalfeshnee
Monster Manual (2025) p. 224
- Tamaño
- Grande
- Tipo
- fiend (demon)
- Alineamiento
- caótico malvado
- CA
- 18
- Iniciativa
- 5
- Puntos de golpe
- 184 (16d10+96)
- Velocidad
- walk 20 ft., fly 30 ft.
- Salvaciones
- Wis +6, Con +11, Cha +7, Int +9
- Resistencias
- cold, fire, lightning
- Inmunidades
- poison
- Inmunidad a estados
- frightened, poisoned
- Sentidos
- truesight 120 ft.
- Percepción pasiva
- 11
- Idiomas
- Abyssal; telepathy 120 ft.
- Desafío
- 13
- Entorno
- planar (abyss)
Rasgos
Proficiency Bonus
+5
Treasure
Relics: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Demonic Restoration
If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance
The nalfeshnee has Advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
The nalfeshnee makes three Rend attacks.
Rend
Melee Attack Roll: +10, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.
Teleport
The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.
Horror Nimbus (Recharge 5-6) (Bonus Action)
Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee's Horror Nimbus for 24 hours.
recharge
D5
Reacciones
Pursuit
Trigger: Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. Response: The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.
Otros datos
description
Nalfeshnees seek to dominate all they encounter. Hulking and grotesque, these demons combine misshapen, bestial features with ogre-like frames. Through both brute force and cunning, nalfeshnees compel cultists and weaker demons to serve them in the endless conflicts of the Abyss or in plots on the Material Plane. Many nalfeshnees view themselves as prospective demon lords and seek to conquer realms of their own. They often use promises of fiendish magic or Abyssal alliances to tempt ambitious mortals into ruinous pacts. Should they run out of patience, nalfeshnees conjure visions of the Abyss and other nightmares to terrorize others into obeying.