Wyvern

Monster Manual (2025) p. 337

Tamaño
Grande
Tipo
dragon
Alineamiento
sin alineamiento
CA
14
Iniciativa
0
Puntos de golpe
127 (15d10+45)
Velocidad
walk 30 ft., fly 80 ft.
Habilidades
Perception +4
Sentidos
darkvision 120 ft.
Percepción pasiva
14
Desafío
6
Entorno
hill, mountain
FUE
19
+4
DES
10
+0
CON
16
+3
INT
5
−3
SAB
12
+1
CAR
6
−2

Rasgos

Proficiency Bonus

+3

Treasure

Any: The monster's treasure hoard can include monetary treasure and any kinds of magic items.

Acciones

Multiattack

The wyvern makes one Bite attack and one Sting attack.

Bite

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Piercing damage.

Sting

Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Piercing damage plus 24 (7d6) Poison damage, and the target has the Poisoned condition until the start of the wyvern's next turn.

Otros datos

description

Opportunistic predators, wyverns are draconic ambushers that strike from above. These territorial hunters attack with their fangs and stinger-tipped tails. Wyvern stingers drip with deadly venom, a painful toxin feared by monster hunters and coveted by alchemists. Wyverns are aggressive and claim sizable territories around the mountains, crags, and ruins where they dwell. Despite their considerable strength, they're opportunistic hunters that target unwitting livestock and groups of encamped travelers. Wyverns usually land only to finish off creatures they've weakened with their poison and strafing attacks. Creatures that fight back or take flight might deter wyverns, convincing them to search for easier prey. Once wyverns overpower a quarry, they carry it to their cavernous lairs to either consume it in safety or trap it to eat later. Most wyverns don't hoard treasure, but their lairs are littered with the possessions of past victims. It isn't uncommon for wyverns to carry off chests, carts, or small boats along with their prey.