Continual Flame

Player's Handbook (2024) p. 256

Nivel
2
Escuela
Evocación
Tiempo de lanzamiento
Action
Alcance
toque
Componentes
verbal, somático, material (ruby dust worth 50+ GP, which the spell consumes)
Clases
Cleric, Druid, Wizard, Artificer, Ranger (Alt. LaserLlama), Mark of Making (Legacy), Artificer (UA), Artificer Revised (UA)

Descripción

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.