Beast of the Sea
Player's Handbook (2024) p. 124
- Tamaño
- Mediano
- Tipo
- beast
- Alineamiento
- neutral
- CA
- 13
- Puntos de golpe
- 5
- Velocidad
- walk 5 ft., swim 60 ft.
- Sentidos
- darkvision 90 ft.
- Percepción pasiva
- 12
- Idiomas
- understands the languages you know
- Desafío
- 0
FUE
14
+2
DES
14
+2
CON
15
+2
INT
8
−1
SAB
14
+2
CAR
11
+0
Rasgos
Proficiency Bonus
equals your Proficiency Bonus
Armor Class
13 plus your Wisdom modifier
Hit Points
5 plus five times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
Amphibious
The beast can breathe air and water.
Primal Bond
Add your Proficiency Bonus to any ability check or saving throw the beast makes.
Acciones
Beast's Strike
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d6 + 2 plus your Wisdom modifier Bludgeoning or Piercing damage (your choice when you summon the beast), and the target has the Grappled condition (escape DC equals your spell save DC).