Cyclops Sentry
Monster Manual (2025) p. 88
- Tamaño
- Enorme
- Tipo
- giant
- Alineamiento
- caótico neutral
- CA
- 14
- Iniciativa
- 0
- Puntos de golpe
- 138 (12d12+60)
- Velocidad
- walk 40 ft.
- Percepción pasiva
- 8
- Idiomas
- Giant
- Desafío
- 6
- Linaje
- Cyclops
- Entorno
- coastal, desert, grassland, hill, mountain, underdark
Rasgos
Proficiency Bonus
+3
Treasure
Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Acciones
Multiattack
The cyclops makes two attacks, using Stone Club or Rock in any combination.
Stone Club
Melee Attack Roll: +9, reach 10 ft. Hit: 16 (3d6 + 6) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
Rock
Ranged Attack Roll: +9, range 30/120 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Reacciones
Limited Foresight (Recharge 6)
Trigger: A creature the cyclops can see makes an attack roll against it. Response: The cyclops imposes Disadvantage on the roll, and the cyclops gains Advantage on attack rolls against the target until the end of the cyclops's next turn.
recharge
D6
Otros datos
description
Cyclopes are gigantic, one-eyed descendants of the gods. Using their mystical vision, cyclopes can witness how future events are likely to occur.