Dire Worg

Monster Manual (2025) p. 335

Tamaño
Enorme
Tipo
fey
Alineamiento
neutral malvado
CA
16
Iniciativa
2
Puntos de golpe
147 (14d12+56)
Velocidad
walk 50 ft.
Salvaciones
Wis +7, Dex +6
Habilidades
Perception +11
Sentidos
darkvision 120 ft.
Percepción pasiva
21
Idiomas
Goblin, Sylvan, Worg
Desafío
10
Linaje
Worg
Entorno
forest, grassland, hill, planar (feywild)
FUE
22
+6
DES
14
+2
CON
18
+4
INT
7
−2
SAB
16
+3
CAR
8
−1

Rasgos

Proficiency Bonus

+4

Magic Resistance

The worg has Advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The worg makes three Bite attacks.

Bite

Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the worg's next turn. While Poisoned, the target can't regain Hit Points.

Dreadful Howl (Recharge 5-6)

Wisdom Saving Throw: DC 16, each creature within 30 feet that isn't a worg. Failure: 36 (8d8) Psychic damage, and the target has the Frightened condition until the start of the worg's next turn. Success: Half damage only.

recharge

D5

Warp Step (Bonus Action)

The worg teleports, along with a willing creature of its choice within 5 feet of it, up to 30 feet to an unoccupied space it can see.

Otros datos

description

Sometimes mistaken at first for giant wolves, worgs are vicious hunters. These sapient predators can speak and often taunt their prey, enjoying the taste of fear in their meals.

Dire Worg: Dire worgs are larger than common worgs and possess a supernaturally terrifying howl. They frequently hunt alongside ettins, ogres, and trolls.