Dretch

Monster Manual (2025) p. 103

Tamaño
Pequeño
Tipo
fiend (demon)
Alineamiento
caótico malvado
CA
11
Iniciativa
0
Puntos de golpe
18 (4d6+4)
Velocidad
walk 20 ft.
Resistencias
cold, fire, lightning
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
9
Idiomas
Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
Desafío
1/4
Linaje
Dretch
Entorno
planar (abyss)
FUE
12
+1
DES
11
+0
CON
12
+1
INT
5
−3
SAB
8
−1
CAR
3
−4

Rasgos

Proficiency Bonus

+2

Acciones

Rend

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Fetid Cloud (1/Day)

Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.

recharge

1/DAY

Otros datos

description

The servants and victims of greater demons, dretches embody petty instincts, chaotic impulses, and violent urges. Dretches exist in unfathomable numbers in the depths of the Abyss, where their reeking throngs fill vast demonic hordes.

Dretch: Lone dretches serve other demons or evil magic-users. They are erratic, filthy, and violent, and they demonstrate little sense of self-preservation.