Fiendish Spirit

Player's Handbook (2024) p. 327

Tamaño
Grande
Tipo
fiend
Alineamiento
neutral
CA
18
Puntos de golpe
56
Velocidad
walk 40 ft., climb 40 ft.(Demon only), fly 60 ft.(Devil only)
Resistencias
fire
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Abyssal, Infernal, Telepathy 60 ft.
Desafío
0
FUE
13
+1
DES
16
+3
CON
15
+2
INT
10
+0
SAB
10
+0
CAR
16
+3

Rasgos

Proficiency Bonus

equals your Proficiency Bonus

Armor Class

12 + the spell's level

Hit Points

50 (Demon only) or 40 (Devil only) or 60 (Yugoloth only) + 15 for each spell level above 6

Death Throes (Demon Only)

When the spirit drops to 0 Hit Points or the spell ends, the spirit explodes. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 10-foot Emanation originating from the spirit. Failure: 2d10 plus this spell's level Fire damage. Success: Half damage.

Devil's Sight (Devil Only)

Magical Darkness doesn't impede the spirit's Darkvision.

Magic Resistance

The spirit has Advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The spirit makes a number of attacks equal to half this spell's level (round down).

Bite (Demon Only)

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d12 + 3 + the spell's level Necrotic damage.

Claws (Yugoloth Only)

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell's level Slashing damage. Immediately after the attack hits or misses, the spirit can teleport up to 30 feet to an unoccupied space it can see.

Fiery Strike (Devil Only)

Melee or Ranged Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. or range 150 ft. Hit: 2d6 + 3 + the spell's level Fire damage.

Otros datos

description