Fire Giant

Monster Manual (2025) p. 119

Tamaño
Enorme
Tipo
giant
Alineamiento
legal malvado
CA
18
Iniciativa
4
Puntos de golpe
162 (13d12+78)
Velocidad
walk 30 ft.
Salvaciones
Con +10, Dex +3, Cha +5
Habilidades
Athletics +11, Perception +6
Inmunidades
fire
Percepción pasiva
16
Idiomas
Giant
Desafío
9
Linaje
Giant
Entorno
mountain, underdark
FUE
25
+7
DES
9
−1
CON
23
+6
INT
10
+0
SAB
14
+2
CAR
13
+1

Rasgos

Proficiency Bonus

+4

Treasure

Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Acciones

Multiattack

The giant makes two attacks, using Flame Sword or Hammer Throw in any combination.

Flame Sword

Melee Attack Roll: +11, reach 10 ft. Hit: 21 (4d6 + 7) Slashing damage plus 10 (3d6) Fire damage.

Hammer Throw

Ranged Attack Roll: +11, range 60/240 ft. Hit: 23 (3d10 + 7) Bludgeoning damage plus 4 (1d8) Fire damage, and the target is pushed up to 15 feet straight away from the giant and has Disadvantage on the next attack roll it makes before the end of its next turn.

Otros datos

description

Fire giants inhabit the hollow vaults and molten rivers of mountainous depths. There, they use subterranean heat and riches to craft wonders, from titanic weapons of war to delicate works of art.

Fire giants have broad frames, skin tones in a variety of rocklike shades, and hair like flame.

Most fire giants dwell in volcanically active mountains or cavernous depths that house their fortress-forges. Evil fire giants tend to be martially minded, and they craft mighty arms to conquer their neighbors and seize valuable resources. More temperate fire giants trade their works for what they need, and they might share the ancient techniques of Giant artisans with other craftspeople. In either case, fire giants are prone to undertaking ambitious designs, and they rarely appreciate interruptions in their titanic workshops.