Giant Squid
Monster Manual (2025) p. 360
- Tamaño
- Enorme
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 12
- Iniciativa
- 2
- Puntos de golpe
- 120 (16d12+16)
- Velocidad
- walk 5 ft., swim 80 ft.
- Salvaciones
- Str +9, Dex +5
- Habilidades
- Perception +6
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 16
- Desafío
- 6
- Linaje
- Squid
- Entorno
- underwater
Rasgos
Proficiency Bonus
+3
Water Breathing
The squid can breathe only underwater.
Acciones
Multiattack
The squid makes one Bite attack and one Tentacle attack.
Bite
Melee Attack Roll: +9, reach 5 ft. Hit: 28 (4d10 + 6) Piercing damage.
Tentacle
Melee Attack Roll: +9, reach 15 ft. Hit: 19 (3d8 + 6) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Grappled condition (escape DC 16) from one of two tentacles, and the squid can pull the target up to 10 feet straight toward itself.
Reacciones
Ink Cloud (1/Day)
Trigger: The squid takes damage while underwater. Response: The squid releases ink that fills a 15-foot Cube centered on itself, and the squid moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
recharge
1/DAY