Incarnation of Transience

Lorwyn: First Light

Tamaño
Enorme
Tipo
fey
Alineamiento
neutral
CA
16
Iniciativa
8
Puntos de golpe
142
Velocidad
walk 40 ft., swim 40 ft.
Salvaciones
Dex +1, Con +1
Inmunidad a estados
grappled, paralyzed, petrified, prone, restrained
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Sylvan, Telepathy 120 ft.
Desafío
7
Linaje
Incarnation
Entorno
Planar (Feywild)
FUE
21
+5
DES
20
+5
CON
17
+3
INT
10
+0
SAB
14
+2
CAR
16
+3

Rasgos

Proficiency Bonus

+3

Ephemeral Movement

The incarnation can move through other creatures and objects as if they were Difficult Terrain, and its movement doesn't provoke Opportunity Attacks. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Magic Resistance

The incarnation has Advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The incarnation makes three attacks, using Bite or Miasmic Globule in any combination.

Bite

Melee Attack Roll: +8, reach 5 ft. Hit: 14 (2d8 + 5) Piercing damage.

Miasmic Globule

Ranged Attack Roll: +8 to Hit, range 60/120 ft. Hit: 15 (6d4) Acid damage, and the target's Speed is reduced by 10 feet until the end of the incarnation's next turn.

Spectral Stampede

The incarnation moves up to 80 feet in a straight line. Each creature whose space the incarnation enters is targeted once by the following effect. Dexterity Saving Throw: DC 16. Failure: 18 (4d8) Force damage. If the target is the incarnation's size or smaller, it has the Prone condition. Success: Half damage only.

Shape-Shift (Bonus Action)

The incarnation changes its size to Medium, Large, or Huge.

Otros datos

description