Manes Vaporspawn

Monster Manual (2025) p. 201

Tamaño
Mediano
Tipo
fiend (demon)
Alineamiento
caótico malvado
CA
13
Iniciativa
1
Puntos de golpe
19 (3d8+6)
Velocidad
walk 30 ft.
Resistencias
cold, fire, lightning
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, grappled, poisoned, restrained
Sentidos
darkvision 60 ft.
Percepción pasiva
9
Idiomas
understands Abyssal but can't speak
Desafío
1
Linaje
Manes
Entorno
planar (abyss)
FUE
14
+2
DES
12
+1
CON
15
+2
INT
5
−3
SAB
8
−1
CAR
3
−4

Rasgos

Proficiency Bonus

+2

Contortionist

The manes can move through a space as narrow as 1 inch without expending extra movement to do so.

Sickening Vapors

Constitution Saving Throw: DC 12, each creature in a 5-foot Emanation originating from the manes at the end of the manes's turn. Failure: The target has the Incapacitated condition until the end of its next turn. Success: The target is immune to this manes's Sickening Vapors for 24 hours.

Acciones

Claw

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage plus 5 (2d4) Necrotic damage.

Shadow Stealth (Bonus Action)

While in Dim Light or Darkness, the manes takes the Hide action.

Otros datos

description

The lowest form of demons, manes appear when truly loathsome souls are condemned to the Abyss. These misshapen demons have distorted features and bodies that crawl with Abyssal parasites. Overwhelmed by demonic urges and constant terror, manes know only shock and frenzied outbursts.

Manes Vaporspawn: Vaporspawn arise from evil souls shattered by unspeakable torments or the depredations of more powerful demons. These distorted manes undergo endless, painful contortions, and they share their torment with whatever creatures they encounter.