Minotaur of Baphomet
Monster Manual (2025) p. 215
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- caótico malvado
- CA
- 14
- Iniciativa
- 0
- Puntos de golpe
- 85 (10d10+30)
- Velocidad
- walk 40 ft.
- Habilidades
- Survival +7, Perception +7
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 17
- Idiomas
- Abyssal
- Desafío
- 3
- Entorno
- underdark
Rasgos
Proficiency Bonus
+2
Treasure
Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.
Acciones
Abyssal Glaive
Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
Gore (Recharge 5-6)
Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.
recharge
D5
Otros datos
description
Baphomet, Demon Lord of Beasts, claims to have created minotaurs and demands their worship. While most minotaurs live free of the demon lord's bonds, those that serve him become minotaurs of Baphomet. These brutes resemble the hulking, horned demon lord more than others of their kind, and they wreak havoc in that foul immortal's name. Rarely, non-minotaurs cursed by magic-users or spiteful deities might transform into these monsters. Minotaurs of Baphomet often dwell in mazes, leading their allies to hidden destinations and stalking trespassers. Roll on or choose a result from the Minotaur Mazes table to inspire the shape of a minotaur's dwelling.
Minotaur Mazes:
| 1d4 | The Minotaur of Baphomet Lurks In... |
|---|---|
| 1 | A multilevel mine or sewer. |
| 2 | Multiple mazes connected by magic portals. |
| 3 | A poisonous swamp with labyrinthine paths. |
| 4 | The ruins of a buried palace or temple. |