Minotaur of Baphomet

Monster Manual (2025) p. 215

Tamaño
Grande
Tipo
monstrosity
Alineamiento
caótico malvado
CA
14
Iniciativa
0
Puntos de golpe
85 (10d10+30)
Velocidad
walk 40 ft.
Habilidades
Survival +7, Perception +7
Sentidos
darkvision 60 ft.
Percepción pasiva
17
Idiomas
Abyssal
Desafío
3
Entorno
underdark
FUE
18
+4
DES
11
+0
CON
16
+3
INT
6
−2
SAB
16
+3
CAR
9
−1

Rasgos

Proficiency Bonus

+2

Treasure

Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Acciones

Abyssal Glaive

Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5-6)

Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.

recharge

D5

Otros datos

description

Baphomet, Demon Lord of Beasts, claims to have created minotaurs and demands their worship. While most minotaurs live free of the demon lord's bonds, those that serve him become minotaurs of Baphomet. These brutes resemble the hulking, horned demon lord more than others of their kind, and they wreak havoc in that foul immortal's name. Rarely, non-minotaurs cursed by magic-users or spiteful deities might transform into these monsters. Minotaurs of Baphomet often dwell in mazes, leading their allies to hidden destinations and stalking trespassers. Roll on or choose a result from the Minotaur Mazes table to inspire the shape of a minotaur's dwelling.

Minotaur Mazes:

1d4The Minotaur of Baphomet Lurks In...
1A multilevel mine or sewer.
2Multiple mazes connected by magic portals.
3A poisonous swamp with labyrinthine paths.
4The ruins of a buried palace or temple.