Noble Prodigy
Monster Manual (2025) p. 227
- Tamaño
- Pequeño
- Tipo
- humanoid
- Alineamiento
- neutral
- CA
- 16
- Iniciativa
- 7
- Puntos de golpe
- 148 (27d8+27)
- Velocidad
- walk 30 ft.
- Salvaciones
- Wis +6, Con +5, Dex +7, Cha +8
- Habilidades
- Persuasion +8, Perception +6
- Percepción pasiva
- 16
- Idiomas
- Common plus two other languages
- Desafío
- 10
- Linaje
- Noble
- Entorno
- any
Rasgos
Proficiency Bonus
+4
Treasure
Individual: The monster doesn't have a treasure hoard, but it might keep monetary treasure.
Size
Small, Medium
Acciones
Multiattack
The noble makes three Beguiling Strike attacks.
Beguiling Strike
Melee or Ranged Attack Roll: +8, reach 5 ft. or range 60 ft. Hit: 18 (4d6 + 4) Psychic damage, and the target has the Charmed condition until the start of the noble's next turn.
Spellcasting
The noble casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):
- At will: Mage Armor (included in AC), Mage Hand, Minor Illusion
- 1/day each: Befuddlement, Detect Thoughts, Fly, Scrying, Shatter (level 7 version)
Reacciones
Shield (2/Day)
The noble casts Shield in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
recharge
2/DAY
Conjuros
Shield [5.5e], Mage Armor [5.5e], Mage Hand [5.5e], Minor Illusion [5.5e], Befuddlement [5.5e], Detect Thoughts [5.5e], Fly [5.5e], Scrying [5.5e], Shatter [5.5e]
Otros datos
description
Nobles encompass a variety of people with social influence. They might be rulers, wealthy merchants, callous bureaucrats, or the idle elite.
Noble Prodigy: Noble prodigies trace their lineage to a legendary hero, a demigod, a dragon, or some other ancestor that grants them magical prowess. Among some nobles, the source of a prodigy's magic might be a family secret.