Octopus
Monster Manual (2025) p. 365,
- Tamaño
- Pequeño
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 12
- Iniciativa
- 2
- Puntos de golpe
- 3 (1d6)
- Velocidad
- walk 5 ft., swim 30 ft.
- Habilidades
- Stealth +6, Perception +2
- Sentidos
- darkvision 30 ft.
- Percepción pasiva
- 12
- Desafío
- 0
- Entorno
- underwater
FUE
4
−3
DES
15
+2
CON
11
+0
INT
3
−4
SAB
10
+0
CAR
4
−3
Rasgos
Proficiency Bonus
+2
Compression
The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Breathing
The octopus can breathe only underwater.
Acciones
Tentacles
Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.
Reacciones
Ink Cloud (1/Day)
Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
recharge
1/DAY