Sphinx of Wonder

Monster Manual (2025) p. 291,

Tamaño
Diminuto
Tipo
celestial
Alineamiento
legal bueno
CA
13
Iniciativa
3
Puntos de golpe
24 (7d4+7)
Velocidad
walk 20 ft., fly 40 ft.
Habilidades
Stealth +5, Arcana +4, Religion +4
Resistencias
necrotic, psychic, radiant
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
Celestial, Common
Desafío
1
Linaje
Sphinx
Entorno
desert, planar (upper)
FUE
6
−2
DES
17
+3
CON
13
+1
INT
15
+2
SAB
12
+1
CAR
11
+0

Rasgos

Proficiency Bonus

+2

Treasure

Arcana: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Magic Resistance

The sphinx has Advantage on saving throws against spells and other magical effects.

Acciones

Rend

Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.

Reacciones

Burst of Ingenuity (2/Day)

Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.

recharge

2/DAY

Acciones legendarias

Sphinx Lairs Categoría: lair

Sphinxes typically dwell in places that hold great knowledge or prophetic magic. The region containing a sphinx of lore's or sphinx of valor's lair is altered by its presence, creating the following effects:

Distant Sight: While in its lair, the sphinx can cast Clairvoyance, requiring no spell components and using the same spellcasting ability as its Spellcasting action. When cast this way, the spell's range is 1 mile.

Infusion of Knowledge: Whenever the sphinx or one of its allies takes a Study action while within 1 mile of the lair, it adds 1d6 to any ability check it makes for that action.

If the sphinx dies or moves its lair elsewhere, these effects end immediately.

Conjuros

Clairvoyance [5.5e]

Otros datos

description

Sphinxes protect the secrets of the multiverse. Formed from the spirits of sages and explorers, sphinxes know the power of truth and the importance of preserving it. They share their wisdom only with those who prove themselves wise or overcome tests of worthiness, such as riddles or battles with dangerous beasts. Through their existences, sphinxes might change form as they gain more nuanced understanding of cosmic enigmas.

Sphinx of Wonder: A sphinx of wonder is brightly feathered and the size of a lion cub. One comes into being every time a unique idea is conceived on the Material Plane. Each sphinx of wonder is fascinated by a particular type of story or field of study, and it learns all it can about that topic. It bears a unique sigil on its forehead that suggests the type of knowledge that fascinates it. Sometimes, a sphinx of wonder forms a bond with a mortal scholar and aids them in their research.