Tough

Monster Manual (2025) p. 307

Tamaño
Pequeño
Tipo
humanoid
Alineamiento
neutral
CA
12
Iniciativa
1
Puntos de golpe
32 (5d8+10)
Velocidad
walk 30 ft.
Percepción pasiva
10
Idiomas
Common
Desafío
1/2
Linaje
Tough
Entorno
any
FUE
15
+2
DES
12
+1
CON
14
+2
INT
10
+0
SAB
10
+0
CAR
11
+0

Rasgos

Proficiency Bonus

+2

Gear

Heavy Crossbow, Leather Armor, Mace

Treasure

Armaments: The monster's treasure hoard features magic items with the noted theme. The Dungeon Master's Guide details treasure hoards appropriate for each theme.

Size

Small, Medium

Pack Tactics

The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Acciones

Mace

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow

Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.

Otros datos

description

Bodyguards, belligerents, and laborers, toughs rely on their physical strength to intimidate foes. They might be brawny criminals, rowdy tavern goers, seasoned workers, or anyone who uses their muscle to get what they want.

Tough: Toughs might work in groups at the direction of a leader, or individual toughs might bully weaker folk into doing what they say.